Consumption Consumerism much? You're aiming this game at kids - have some restraint. Even Pokemon stresses the importance of being a good trainer first and not needing to like, literally, catch them all.
A blog about all things Howrse - including help earning Passes, game guides, and snarky commentary.
Saturday, March 23, 2019
Thursday, July 13, 2017
Why I've Stopped Playing Howrse
So, you may have noticed I've been inactive. Or maybe you didn't notice. But, either way, I haven't really been updating here because I've been drifting away from Howrse.
At first, I planned to go quietly but I've been thinking it over and figured I'd share the reasons why I no longer want to play this game. Maybe you'll agree. Maybe you won't. But I feel that I've been playing Howrse, and SIM games in general, long enough to weigh in on some things that I believe are holding the game back.
So, in no particular order, here are my grievances. I've played Howrse competitively for years and I just can't do this anymore.
1. Community controls and restrictions.
Howrse has a very strict code of conduct on their forums. Player content, in general, is heavily moderated and controlled.
At first, this seems logical. The game widely appeals to children and there are a number of reasons why a website may want to limit what they can and cannot discuss. Some of it has to do with liability but a large part of it, no doubt, is to decrease the demands that come from moderating open discussions.
The problem with this is that the site's community suffers. The limited communication outlets don't really do anything to protect young players, as underaged accounts are already subject to reduced freedoms and added parental controls.
What the site loses is the sense of community that makes so many other SIM games great. It also creates a very strange dynamic in that the game's existing forums become hangouts for players that are obviously looking for social interactions but are left parroting answers to inane gameplay questions all day long. It's downright bizarre.
I never realized just how bad this was until I joined SIM games where you're actually free to talk about whatever you want, whenever you want, wherever you want. We're not even talking questionable content. Just a basic place to chat freely. Share things. Make friends.
2. Premium account restrictions
The introduction of the VIP account was a good idea. However, I think it's rather ridiculous to limit the number of perks a player may have, especially considering many of them are features that I believe should be included in basic free gameplay.
Again, this is one of those cases where you can see the logic, and it makes sense on paper, but in practice, it's a disaster.
3. High premium fees
Howrse is expensive. Like crazy expensive. We're not even talking about a micro-transaction here or there, we're talking $350 Divine Packs and events that will cost a minimum of 50 Passes to complete being standard fare.
Howrse's VIP charge is on par with what a membership to a new MMORPG would cost you. Or a subscription to a premium gaming service.
For a game about ponies. Played widely by children.
It's disgusting.
4. Event cash grabs
One of my biggest problems with Howrse is the events. When I originally joined, the events were a great way to score some great items while also being fairly easy and low stress. But, over time, the cost and difficulty increased while the prizes themselves decreased.
Added to the fact that Howrse works against players by making them essentially select between high-tier prizes or the event Divine, all while requiring that both choices require a large pass expenditure, you're left shelling out a good chunk of cash while only enjoying the benefits of a portion of the event in question.
One could argue that this is done in the interest of balance. On one hand, you don't want to give a top-tier player the divine as well as all the high-value Black Market Items right? Wouldn't that be unfair to less invested players?
Well, yes, if the Howrse team didn't expect that the top-tier player wasn't just going to turn around and purchase those Black Market Items at a later date anyway.
You can see evidence of this in that the event items (like cards, fertilizers and so on) used to be offered in chance items. You could open a Horn of Plenty and receive some event items while also getting a chance at a BMI. But that was phased out and replaced by event item packs. What's that prove? It proves that they knew they could throttle the event prizes because they could count on their Pass buying players to still need those items enough to purchase them outright later.
The problem, however, is that it hurts the low-tier players the most. They're left without the divine and with only a handful of fairly useless low-level BMI. And assuming a player did save enough Passes to make a bid for the divine, it only stresses their future ability to purchase BMI and play competitively.
And do not get me started on the constant barrage of Divine offers. It isn't uncommon to have an event running while also offering two separate promotions to win Divines through gambling with Black Market Items.
My guess is that the saturation of cash offers will only increase.
Not to mention that Howrse's events simply are not fun.
5. Lack of customization and basic genetics
All breeds have a small set number of available coats. There are no markings. No variations.
The only real customization Howrse offers are the Golden Apple coats, Helios Rays, and assorted bonus skins like the 5th Element and Magic Hat. But these aren't terribly unique either and are all predetermined.
The Diamond Apple was a great item which allowed a player to basically design their own horse and even choose coat colors that would otherwise not appear on a particular breed. It was discontinued, I am told, due to a programming error. It has never been reintroduced to the site. When the item is brought up, the moderators are generally quick to spew out excuses claiming it lagged the site or that the difficulty in programming it is too great.
The same excuses are given when the question of genetics comes up. We're told it's too much to program. Too much for the site to run.
To which I say bullshit. There are literally dozens of other SIM games in which genetics are a basic feature, some of which are fairly complicated. And most of these games don't have the benefit of being backed by a major company like Ubisoft. There are civilian-run games that are more compelling than Howrse.
They could do all this. They just don't want to. And don't lie to yourself and claim they can't justify the cost. They're making bank off of you.
6. Community moderators and the hands-off approach the admin have taken
In general, I've always felt community moderators are a bad idea. They're biased. They're unreliable. They're not invested in the continuing health of the game.
But because Howrse does have such a controlled forum model, player moderators are generally enough to keep the forums clean. However, they're not very good about dealing with problems more serious than player banter and bickering.
The problem is that the admin aren't very good at this either. They've taken a very hands-off approach to running the site and deal mostly with backend issues, leaving the front end to a bunch of unpaid housewives and retirees.
It's difficult to talk to an admin without receiving a copy-and-paste response or a flat out dismissal. The result is that most problems never really get resolved and the successful player is one that knows when to shut up because the only time you'll ever prompt a moderator or admin to act is when you're being unruly.
Having a problem? Too bad, kid. Go buy some Passes.
7. Owlient and Ubisoft's poor track record
Owlient has had a number of their SIM games close down due to low profits, and Ubisoft is in the same boat. Ubisoft's recent announcement to close Tales of Etria made me nervous for the future of Howrse. Howrse's shameless cash grabs also don't bode well as these tend to be the last gasps of a failing game.
Ubisoft seems to understand that there's a market for horse themed games. They just can't quite figure out how to make one that anyone actually wants to play. This is generally their own fault, as they can't seem to break out of the micro-transaction model. They'd rather make your gaming experience so frustrating that you throw money at it to progress, as opposed to actually making a compelling game that you're happy to invest into.
8. General site stagnation
Lack of meaningful updates. Recycled events. New divine designs are simply poor edited 3D model templates.
9. Pay-to-win model
You really cannot progress if you don't have a steady Pass flow.
If your horse isn't top-tier, it will lose in any competition that matters. If you do not have the ability to either buy Ageing Points or have a number of Divines to make farming them easier, you will never be able to keep up with the players that do. Bonus BMIs are what will make or break a horse's performance, and whether or not you have a VIP account heavily influences the number of bonuses you can acquire at any given time.
But really, I think a player that's supporting the site should have an edge. The problem here isn't that Pass buyers have an edge, it's that they completely and utterly dominate the game. Non-Pass buyers are playing to lose. And losing isn't fun.
This game is an imbalanced nightmare.
At first, I planned to go quietly but I've been thinking it over and figured I'd share the reasons why I no longer want to play this game. Maybe you'll agree. Maybe you won't. But I feel that I've been playing Howrse, and SIM games in general, long enough to weigh in on some things that I believe are holding the game back.
So, in no particular order, here are my grievances. I've played Howrse competitively for years and I just can't do this anymore.
1. Community controls and restrictions.
Howrse has a very strict code of conduct on their forums. Player content, in general, is heavily moderated and controlled.
At first, this seems logical. The game widely appeals to children and there are a number of reasons why a website may want to limit what they can and cannot discuss. Some of it has to do with liability but a large part of it, no doubt, is to decrease the demands that come from moderating open discussions.
The problem with this is that the site's community suffers. The limited communication outlets don't really do anything to protect young players, as underaged accounts are already subject to reduced freedoms and added parental controls.
What the site loses is the sense of community that makes so many other SIM games great. It also creates a very strange dynamic in that the game's existing forums become hangouts for players that are obviously looking for social interactions but are left parroting answers to inane gameplay questions all day long. It's downright bizarre.
I never realized just how bad this was until I joined SIM games where you're actually free to talk about whatever you want, whenever you want, wherever you want. We're not even talking questionable content. Just a basic place to chat freely. Share things. Make friends.
2. Premium account restrictions
The introduction of the VIP account was a good idea. However, I think it's rather ridiculous to limit the number of perks a player may have, especially considering many of them are features that I believe should be included in basic free gameplay.
Again, this is one of those cases where you can see the logic, and it makes sense on paper, but in practice, it's a disaster.
3. High premium fees
Howrse is expensive. Like crazy expensive. We're not even talking about a micro-transaction here or there, we're talking $350 Divine Packs and events that will cost a minimum of 50 Passes to complete being standard fare.
Howrse's VIP charge is on par with what a membership to a new MMORPG would cost you. Or a subscription to a premium gaming service.
For a game about ponies. Played widely by children.
It's disgusting.
4. Event cash grabs
One of my biggest problems with Howrse is the events. When I originally joined, the events were a great way to score some great items while also being fairly easy and low stress. But, over time, the cost and difficulty increased while the prizes themselves decreased.
Added to the fact that Howrse works against players by making them essentially select between high-tier prizes or the event Divine, all while requiring that both choices require a large pass expenditure, you're left shelling out a good chunk of cash while only enjoying the benefits of a portion of the event in question.
One could argue that this is done in the interest of balance. On one hand, you don't want to give a top-tier player the divine as well as all the high-value Black Market Items right? Wouldn't that be unfair to less invested players?
Well, yes, if the Howrse team didn't expect that the top-tier player wasn't just going to turn around and purchase those Black Market Items at a later date anyway.
You can see evidence of this in that the event items (like cards, fertilizers and so on) used to be offered in chance items. You could open a Horn of Plenty and receive some event items while also getting a chance at a BMI. But that was phased out and replaced by event item packs. What's that prove? It proves that they knew they could throttle the event prizes because they could count on their Pass buying players to still need those items enough to purchase them outright later.
The problem, however, is that it hurts the low-tier players the most. They're left without the divine and with only a handful of fairly useless low-level BMI. And assuming a player did save enough Passes to make a bid for the divine, it only stresses their future ability to purchase BMI and play competitively.
And do not get me started on the constant barrage of Divine offers. It isn't uncommon to have an event running while also offering two separate promotions to win Divines through gambling with Black Market Items.
My guess is that the saturation of cash offers will only increase.
Not to mention that Howrse's events simply are not fun.
5. Lack of customization and basic genetics
All breeds have a small set number of available coats. There are no markings. No variations.
The only real customization Howrse offers are the Golden Apple coats, Helios Rays, and assorted bonus skins like the 5th Element and Magic Hat. But these aren't terribly unique either and are all predetermined.
The Diamond Apple was a great item which allowed a player to basically design their own horse and even choose coat colors that would otherwise not appear on a particular breed. It was discontinued, I am told, due to a programming error. It has never been reintroduced to the site. When the item is brought up, the moderators are generally quick to spew out excuses claiming it lagged the site or that the difficulty in programming it is too great.
The same excuses are given when the question of genetics comes up. We're told it's too much to program. Too much for the site to run.
To which I say bullshit. There are literally dozens of other SIM games in which genetics are a basic feature, some of which are fairly complicated. And most of these games don't have the benefit of being backed by a major company like Ubisoft. There are civilian-run games that are more compelling than Howrse.
They could do all this. They just don't want to. And don't lie to yourself and claim they can't justify the cost. They're making bank off of you.
6. Community moderators and the hands-off approach the admin have taken
In general, I've always felt community moderators are a bad idea. They're biased. They're unreliable. They're not invested in the continuing health of the game.
But because Howrse does have such a controlled forum model, player moderators are generally enough to keep the forums clean. However, they're not very good about dealing with problems more serious than player banter and bickering.
The problem is that the admin aren't very good at this either. They've taken a very hands-off approach to running the site and deal mostly with backend issues, leaving the front end to a bunch of unpaid housewives and retirees.
It's difficult to talk to an admin without receiving a copy-and-paste response or a flat out dismissal. The result is that most problems never really get resolved and the successful player is one that knows when to shut up because the only time you'll ever prompt a moderator or admin to act is when you're being unruly.
Having a problem? Too bad, kid. Go buy some Passes.
7. Owlient and Ubisoft's poor track record
Owlient has had a number of their SIM games close down due to low profits, and Ubisoft is in the same boat. Ubisoft's recent announcement to close Tales of Etria made me nervous for the future of Howrse. Howrse's shameless cash grabs also don't bode well as these tend to be the last gasps of a failing game.
Ubisoft seems to understand that there's a market for horse themed games. They just can't quite figure out how to make one that anyone actually wants to play. This is generally their own fault, as they can't seem to break out of the micro-transaction model. They'd rather make your gaming experience so frustrating that you throw money at it to progress, as opposed to actually making a compelling game that you're happy to invest into.
8. General site stagnation
Lack of meaningful updates. Recycled events. New divine designs are simply poor edited 3D model templates.
9. Pay-to-win model
You really cannot progress if you don't have a steady Pass flow.
If your horse isn't top-tier, it will lose in any competition that matters. If you do not have the ability to either buy Ageing Points or have a number of Divines to make farming them easier, you will never be able to keep up with the players that do. Bonus BMIs are what will make or break a horse's performance, and whether or not you have a VIP account heavily influences the number of bonuses you can acquire at any given time.
But really, I think a player that's supporting the site should have an edge. The problem here isn't that Pass buyers have an edge, it's that they completely and utterly dominate the game. Non-Pass buyers are playing to lose. And losing isn't fun.
This game is an imbalanced nightmare.
Saturday, April 22, 2017
The game isn't conspiring against you
Guys, let's talk about basic statistics. I've seen so much nonsense lately that I think this should be addressed.
A little bit of background. I've recently seen claims that Howrse utilizes a predictive algorithm for the purpose of screwing people over. The example given was that when you're trying to breed a male foal you're more likely to get a female one and vice versa.
Sorry. But no.
First of all, this is ridiculous. There is no secretive predictive algorithm that's silently waiting to screw with your breeding plans. Think logically about this for a moment. Thousands of foals are born on any given server on any given day. The game has zero way of knowing what gender of foal you're hoping for, nor does it actively track your breeding habits. And since different players adopt different breeding habits, any sort of predictive system would have to be functioning independently for each and every one... And again, that simply isn't logical. You're giving the game a lot of credit it doesn't deserve.
Each time you breed your horse, you have a 50/50 chance of getting a colt or a filly. That goes for each and every breeding. The statistical likelihood resets each time. It doesn't matter if your last four breedings resulted in fillies, the fifth breeding is still 50/50 as is each consecutive one. You can get a string of all colts and it isn't unusual. It doesn't disprove the statistical averages and it doesn't mean the game is trying to cheat you.
What does it mean? It means you're paranoid. And also bad at math.
A little bit of background. I've recently seen claims that Howrse utilizes a predictive algorithm for the purpose of screwing people over. The example given was that when you're trying to breed a male foal you're more likely to get a female one and vice versa.
Sorry. But no.
First of all, this is ridiculous. There is no secretive predictive algorithm that's silently waiting to screw with your breeding plans. Think logically about this for a moment. Thousands of foals are born on any given server on any given day. The game has zero way of knowing what gender of foal you're hoping for, nor does it actively track your breeding habits. And since different players adopt different breeding habits, any sort of predictive system would have to be functioning independently for each and every one... And again, that simply isn't logical. You're giving the game a lot of credit it doesn't deserve.
Each time you breed your horse, you have a 50/50 chance of getting a colt or a filly. That goes for each and every breeding. The statistical likelihood resets each time. It doesn't matter if your last four breedings resulted in fillies, the fifth breeding is still 50/50 as is each consecutive one. You can get a string of all colts and it isn't unusual. It doesn't disprove the statistical averages and it doesn't mean the game is trying to cheat you.
What does it mean? It means you're paranoid. And also bad at math.
Saturday, April 8, 2017
And this is why Howrse doesn't take a strong stance again plagiarism.
The new Wanderers are shit.
At least they had the decency to edit the fennec fox somewhat, but if you look closely you'll see the macaw actually has the same brown discoloration on the underside of the wing that the original photo shows.
I'm sure the rest of the shoddy animals from the other Wanderers are also edits to some degree. The kangaroo and gibbon look particularly suspect and I did manage to find the artic wolf image as well, though that one has at least been slightly altered. I didn't spend too much time on this. The images shown as all easily found on Google images - you don't even have to scroll too far down (and I'm sure the divine "artist" didn't either).
Stay classy, Howrse!
Labels:
art,
divines,
drama,
fail,
just stop,
lawl,
lol,
promotions,
ugly,
you're not fooling anyone
Thursday, April 6, 2017
Could you not?
If you'd all stop entering your shitty photo-manipulations into the Creation Space that would be great.
If you think you're fooling anyone then your powers of reasoning are just as bad as your photo edits.
If you think you're fooling anyone then your powers of reasoning are just as bad as your photo edits.
Tuesday, March 7, 2017
Boarding
Not gonna lie,
If I'm boarding with you, chances are I'm just there to score some free tack and to eat your mash.
Sorry, not sorry.
If I'm boarding with you, chances are I'm just there to score some free tack and to eat your mash.
Sorry, not sorry.
Thursday, February 16, 2017
Things to do on Howrse
Are you in a rut? Unsure of what there is to do on Howrse? Or maybe you're just pressed for time and trying to make the most of your Howrse experience?
I've made a quick list of things you can do on Howrse that should help improve your game play. This is by no means an exhaustive list so take it with a grain of salt. Hopefully, it helps someone.
I've made a quick list of things you can do on Howrse that should help improve your game play. This is by no means an exhaustive list so take it with a grain of salt. Hopefully, it helps someone.
Take part in any current promotions. It's always a good idea to fulfill any daily objectives a promotion gives you. Do your best to complete them without spending too much equus or having to resort to using Passes. Promotions are one of the best ways to get free Black Market Items and other useful prizes.
Stroke Xanthos. It's worth taking a moment to pay a visit to Xanthos. You can stroke five a day and, if you're lucky, he might leave you a Horn of Plenty the next day.
Defrost Frost. This isn't quite as important as stroking Xanthos, but it's a quick and easy action and you may earn a Hypnos' Blanket for your trouble. You'll also be entered into the monthly drawing to win a Frost divine. You've got nothing to lose!
Work your Divines. If you're lucky enough to own any divines, make sure you set aside a little time to work them – especially those that have the chance of rewarding you with items or Diamonds. Most require some interaction from their owners or they won't produce their prizes. So be sure to work them or you risk missing out.
Age your pregnant mares. If you're in a hurry and don't have time to work all the horses in your breeding farms just focus on your pregnant mares. This can save you time and Ageing Points later on.
Work your foals. Take a minute or two to work your young foals. Foals under 6 months don't require boarding, so they're very easy to care for if you're in a hurry. They're great for farming Ageing Points. I always make a point of working mine.
Check your Equestrian Center. Check your Equestrian Center to see if you have any board extension requests or if your resources are running low. Be sure to monitor your crops as well!
Check and return your congratulations. This isn't a requirement, but it's a nice thing to do.
Friday, January 13, 2017
Teams, Teammates and Stealing GP
So, a few days ago someone (who will remain nameless but they're trash anyway and honestly you wouldn't care even if I were to name them) messaged one of my breeding partners to ask if they'd like to work a certain breed with her. A breed my partner and I are actively working and have been doing together for quite some time.
I'll never understand why some players think this is a good idea.
Let's discuss this. Rationally.
For some reason, you think you should attempt to weasel your way into snatching someone else's hard work by encouraging them to backstab someone they, by all accounts, seem to be working successfully with?
And you expect to instill confidence in this person that you are somehow to be trusted? Because honey, coming in and saying "Hey, let's jack these horses and make our own team!" is not a terribly convincing argument.
Not to mention, cheaters beget cheaters. If you are fine with cheating and stealing, and look for others who are also fine with cheating and stealing, what do you think there is to stop someone from backstabbing you later? Nothing at all.
You earn your reputation in this game. Don't forget that.
I'll never understand why some players think this is a good idea.
Let's discuss this. Rationally.
For some reason, you think you should attempt to weasel your way into snatching someone else's hard work by encouraging them to backstab someone they, by all accounts, seem to be working successfully with?
And you expect to instill confidence in this person that you are somehow to be trusted? Because honey, coming in and saying "Hey, let's jack these horses and make our own team!" is not a terribly convincing argument.
Not to mention, cheaters beget cheaters. If you are fine with cheating and stealing, and look for others who are also fine with cheating and stealing, what do you think there is to stop someone from backstabbing you later? Nothing at all.
You earn your reputation in this game. Don't forget that.
Saturday, December 24, 2016
How to Increase Your General Ranking
I see many players ask how to increase their General Ranking, any many relatively unhelpful answers simply posting the equation used to calculate the ranking scores. This is good information to know, but it is not always easy to understand.
I thought I'd go ahead and break it down in simple terms.
1. Obtain more horses.
Your General Ranking takes into account your top 10,000 horses. If you have fewer than 10,000 horses you're missing out on a lot of potential points towards your overall ranking score. You'll notice that the top players have many, many horses.
So your first step should be getting as many horses as possible. Breed them yourself or buy them - it doesn't matter. Just get yourself some horses and go from there.
2. Age your horses.
In order for your horses to earn you the maximum amount of ranking points, they need to be aged. Young foals aren't really going to help you much here. A thirty-year-old horse is ideal, and obviously immortal horses will work best for this. However, I find keeping my horses just below age twenty-five is fine.
Work your horses every day in order to age them naturally.
3. Skill your horses.
It is not necessary to formally skill all your horses, but if you want them to help your General Ranking you must be training them and increasing their skills to the best of your abilities.
Train them. Go on rides. Get your competition skills. Do lessons. It all helps. The higher the skills, the better.
4. Earn trophies.
Trophies directly influence your General Ranking score. The more trophies you have, the higher your score will be. You will notice that the top players in the General Ranking also have a high rank in Trophies.
I suggest going for the easy trophies first and working up from there. Remember to maintain your trophies so that you do not lose them.
Remember
It takes work to climb to the top of the General Ranking. Even if you follow my suggestions you will not become a top ranked player overnight – but you will be well on your way if you keep working hard.
Being an active player is the best way to increase your General Ranking! Join a team. Breed high Genetic Potential horses. Take part in promotions. Try your best!
You may want to consider saving your Equus so that you can purchase high skill horses to help with your ranking.
The General Ranking is very competitive, but that's half the fun! Don't be discouraged if you can't seem to progress. Just keep trying.
Monday, December 12, 2016
Another Way to Earn Money for Passes
You probably know by now that I'm always looking for ways to earn money. Anything to fund my Howrse addiction, right?
I just wanted to share an awesome site with you guys. It's called MintVine. It's a survey panel but it's much more streamlined than other popular services. The surveys are highly targeted. They pay much more than other sites, and they don't try to trick you into endless click-bait and spam.
MintVine is honest, easy to use, and they offer fast payouts.
The site even gives you money simply for being told you don't qualify for a survey. Sometimes they give out as much as $0.30 for each disqualification. It adds up pretty quickly! There's also a fun daily poll and special rewards for answering it for ten days in a row (it's free money, guys!).
To date, I've earned $180 using MintVine. I've only been actively using the site since October of 2016 so that's pretty darn good!
MintVine is also unique in that you only have to be 13 years old to use the site - all you need is permission from your guardian. So this site is an awesome way for teens to earn money, too.
I definitely recommend this site. If you ignore every other recommendation I make, that's fine. But this is one that you seriously don't want to miss. Try it out, and let me know how it goes!
Sunday, December 11, 2016
Ugh. Howrse.
I swear the only reason I still play this game is because I have too much invested in it to stop.
Anyone else feel this way?
Anyone else feel this way?
Sunday, November 27, 2016
Let's Talk Affixes
Affixes. We've all got them. Some communicate a sense of grandeur. Some are silly. Some are pop-culture references we slyly slip into game to express our off-site interests. Some are with us from the beginning, while some are nothing more than placeholders.
All in all, affixes are pretty personal. They say a lot about our horses, breeding projects and even about ourselves as players. Which is why it's so frustrating to see lame affixes. So let's talk about this, shall we?
1. Why are you using your username as an affix?
For real. This is stupid. There's this awesome field in your horses' information tab marked Producer. This handy tool tells everyone who bred the horse. You don't need to put this information into your affix. Anyone who cares will already know to check out who the producer was if this information is somehow pertinent to their interests.
2. Numbers in your affix? Whhhy?
Sorry, but if the affix "Arabian" is taken, "Arabian1" is hardly a worthy substitute. You can do better than that. It looks ugly and it communicates nothing aside from your laziness and lack of imagination.
3. Please stop insisting your horse is great or awesome or top quality.
You probably think very highly of your horses but "High Quality Quarters" or "First Place Flyers" sounds ridiculous. What's more, it looks silly on a low-quality horse. Even if your horse were to be top ranked, it would still be a goofy affix. A horse's quality speaks for itself. If you need your affix to tell me how great your horse is then it probably isn't.
4. What does that even say???
ɟคгՇ๒É■ê™…ê™…■๓ꙅ
Seriously. Don't do this.
5. There are some things better left unsaid.
All things being equal, I'd rather buy a horse with a nice non-committal affix. I'd just rather have Ponykins of "Meadow Lark Estates" than Ponykins of "MEAT IS MURDER", or Ponykins of "JESUS LOVES YOU".
Even if I agree with your sentiments, there's a certain amount of tact that one should exercise when choosing an affix. You risk looking very juvenile if you bring your propaganda into the game. Not to mention, you could be violating the terms of service depending on the affix subject and content.
All in all, affixes are pretty personal. They say a lot about our horses, breeding projects and even about ourselves as players. Which is why it's so frustrating to see lame affixes. So let's talk about this, shall we?
1. Why are you using your username as an affix?
For real. This is stupid. There's this awesome field in your horses' information tab marked Producer. This handy tool tells everyone who bred the horse. You don't need to put this information into your affix. Anyone who cares will already know to check out who the producer was if this information is somehow pertinent to their interests.
2. Numbers in your affix? Whhhy?
Sorry, but if the affix "Arabian" is taken, "Arabian1" is hardly a worthy substitute. You can do better than that. It looks ugly and it communicates nothing aside from your laziness and lack of imagination.
3. Please stop insisting your horse is great or awesome or top quality.
You probably think very highly of your horses but "High Quality Quarters" or "First Place Flyers" sounds ridiculous. What's more, it looks silly on a low-quality horse. Even if your horse were to be top ranked, it would still be a goofy affix. A horse's quality speaks for itself. If you need your affix to tell me how great your horse is then it probably isn't.
4. What does that even say???
ɟคгՇ๒É■ê™…ê™…■๓ꙅ
Seriously. Don't do this.
5. There are some things better left unsaid.
All things being equal, I'd rather buy a horse with a nice non-committal affix. I'd just rather have Ponykins of "Meadow Lark Estates" than Ponykins of "MEAT IS MURDER", or Ponykins of "JESUS LOVES YOU".
Even if I agree with your sentiments, there's a certain amount of tact that one should exercise when choosing an affix. You risk looking very juvenile if you bring your propaganda into the game. Not to mention, you could be violating the terms of service depending on the affix subject and content.
Saturday, November 26, 2016
Hope your parents aren't paying for that
Soooo... You want an expensive art tablet so you can trace your shitty 3D renders more efficiently?
Bitch please.
Bitch please.
Thursday, October 27, 2016
Critique Etiquette
Yup. It's another Black Pearl bitch fest. I can't help it, there's always so much bullshit to wade through in those threads.
We're going to talk about Critiques and etiquette. This has always been one of those tricky topics that can quickly turn ugly. Generally, people are pretty good about critiques. They'll ask for some opinions on their latest work and, generally, they do care about what others have to say. The same goes for those critiquing. Usually, everyone is helpful and fair.
Usually. Usually...
But you've always got some complete morons who just like to hear themselves talk.
If you're asking for critiques
Don't ask for critiques if you're just going to brush them all off.
Take into consideration what others have to say, especially if they've taken the time to provide references that may help you.
Answering every critique with "It's supposed to be like that" or "it's too late to fix that" is lazy, rude and inconsiderate.
If you're going to say that your work is correct when compared to your reference - then show it! So many artists (using that term reaaaal loosely, folks) have lately been referring to these mystery references that they're unwilling to show. What are you hiding, bro? It makes you look very untrustworthy.
On a related note, understand that even if you think something is correct and even if your reference is showing it to be more-or-less accurate, it may still be wrong. Or it may just be aesthetically displeasing. The best artists get this and work to overcome it.
If you ask for critiques and then choose to ignore them, don't be surprised when people stop answering. Don't play the victim. No one is ignoring you. We're all just tired of your bullshit.
If the same critiques keep coming up it probably means it's something you need to work extra hard at. A big part of improving in knowing your weaknesses and working to overcome them.
If you're critiquing
Be nice. Shouldn't even have to say this.
If you see a problem, especially with anatomy, try to find a reference that you think exemplifies what the artist should be aiming for. This is usually more helpful than saying something like "the hocks look weird."
If someone posts a work-in-progress, don't be stupid and tell them the horse's eyes aren't finished, or that it's hooves are missing. No shit, Sherlock.
Try to leave personal preferences out of it. We've all got things we like to see on coats. Maybe you like big manes. Or lots of accessories. These things aren't really critique worthy. It's one thing to suggest the artist add some embellishments, it's another to expect them to bedeck their horse out in gem-studded armor.
If an artist isn't receptive to your critique, don't press it. At the end of the day, they're responsible for the quality their own work. Your critique may be fair and accurate but it isn't worth turning it into a debate.
If an artist isn't receptive to your critique, don't press it. At the end of the day, they're responsible for the quality their own work. Your critique may be fair and accurate but it isn't worth turning it into a debate.
Labels:
art,
cliques,
drama,
fail,
forums,
guides,
haters,
help,
hypocrites,
just stop,
lawl,
lol,
losers,
pet peeve,
stupid,
ugly,
what,
you're not fooling anyone,
you're not that great
Tuesday, October 18, 2016
Free Lotto App
So, you all know that I sometimes post about websites and apps where you can earn money to buy passes, right? Because I'm too cheap to spend anything on this game. Anyway, I found a good one I want to share!
It's called Mooojo and here's how it works. Instead of toiling away at surveys and signing up for sketchy partner offers, Mooojo lets you watch short advertisements for a virtual lottery ticket. At the end of the week, they match your numbers against the real-life German lottery draw and you get cash based on whether or not your ticket numbers match the real ones.
Neat, right? There's no surveys. No weird third-party downloads. No spam email from companies you've never heard of.
The minimum payout is only $0.10 and Mooojo will send it right to your Paypal account. European users can also get paid using SEPA but the minimum is set a bit higher.
You win money if you match just two numbers. The more numbers you match, the more you win. I recently won $47.00 so yes, this app really does work. I received my payment very quickly.
If you want to give the app a try you can download it from the Apple App Store or from Google Play if you're an Android user.
If you decide to try the app, I'd love if you used my referral code. I know you're probably rolling your eyes at me right now but hear me out. Using my referral code will make you one of my teammates, and vice versa. Teammates help each other get bonus entries and if I win the jackpot, you'll automatically get a share of it, too. It's win-win. I didn't know that when I joined and my referer is inactive - which kind of sucks for me.
Referral code: eprfx6
Monday, October 17, 2016
Friday, September 2, 2016
It's Your Problem Now
That moment when someone buys a horse you've had sitting in sales for weeks and attempts to sell it for a higher price.
Have at it, sweetheart!
Have at it, sweetheart!
Thursday, September 1, 2016
Pro Tip #10: Setting Pass Limits
For many players, school is starting back up and that means you may be spending less time on Howrse. This can be problematic when it comes to completing promotions, as many require that you log in frequently.
If you miss a few days during a promotion cycle it can seriously set you back, resulting in the need to spend more Passes to catch up.
I'm going to suggest that players know their limits and play smart. If a promotion requires that you spend 30 or more Passes - skip it! Save your Passes and wait for the divine to be offered in a random chance item or the reserved sales.
Waiting can be rough, I get it. So many of the new divines have been absolutely lovely. But, let's face it, they're not worth shelling out 50 Passes for especially since the Howrse team has been seriously cutting back on the BMI rewards offered in promotions (but that's a rant for another time). Be patient and wait. Howrse wants to make money. They will offer the divines again - probably sooner than later.
If you miss a few days during a promotion cycle it can seriously set you back, resulting in the need to spend more Passes to catch up.
I'm going to suggest that players know their limits and play smart. If a promotion requires that you spend 30 or more Passes - skip it! Save your Passes and wait for the divine to be offered in a random chance item or the reserved sales.
Waiting can be rough, I get it. So many of the new divines have been absolutely lovely. But, let's face it, they're not worth shelling out 50 Passes for especially since the Howrse team has been seriously cutting back on the BMI rewards offered in promotions (but that's a rant for another time). Be patient and wait. Howrse wants to make money. They will offer the divines again - probably sooner than later.
Labels:
divines,
events,
passes,
play smart,
pro tip,
promotions
Wednesday, August 31, 2016
After all this time, you still suck
So, if it isn't obvious by now, I'm pretty active in the art side of Howrse. I do a lot of art. I offer helpful critiques where I can. I redline. I try to be helpful and positive since I firmly believe that art should be inclusive and beginners should be encouraged and supported.
But I will make it very very clear - I hate cheaters. And even more than cheaters, I hate serial cheaters. People who continue to cheat and lie after being called out on it many times? They're scum.
Which is why I take serious pleasure in seeing just how much some players, who will remain nameless (I hope you're reading this) suck. Despite all your stolen art, your photo edits, your traced images, and your completely illegitimate use of the Horse Pose Tool app (you think we can't tell?), you still suck more than a high-end vacuum cleaner.
Your work is artless, as most traced images are. Your color palettes are absolutely terrible despite all the kind suggestions you're received on improving them. We all know you're trying to trace photos you're taken yourself - which is why you seemed to magically improve overnight but won't show references and claim you didn't use any (we're not stupid). And now you're using a pose tool for tracing. Again, we can tell. Many artists use the same app for inspiration and help with tricky poses. However, pose tool models are not meant to be traced. They're basic 3D models - they're not terribly correct in terms of anatomy, but I doubt you care. If possible, these look even worse than your previous attempts. They're bad. You're bad.
I'd support you if you actually tried. If you put in the hours and effort it takes to become a better artist. But you cheat time and time again. You have no coats in the game. Your work sucks as much today as it did when you first started posting it. And you've been at it for a while now.
You're the worst. And I love seeing you fail time and time again.
But I will make it very very clear - I hate cheaters. And even more than cheaters, I hate serial cheaters. People who continue to cheat and lie after being called out on it many times? They're scum.
Which is why I take serious pleasure in seeing just how much some players, who will remain nameless (I hope you're reading this) suck. Despite all your stolen art, your photo edits, your traced images, and your completely illegitimate use of the Horse Pose Tool app (you think we can't tell?), you still suck more than a high-end vacuum cleaner.
Your work is artless, as most traced images are. Your color palettes are absolutely terrible despite all the kind suggestions you're received on improving them. We all know you're trying to trace photos you're taken yourself - which is why you seemed to magically improve overnight but won't show references and claim you didn't use any (we're not stupid). And now you're using a pose tool for tracing. Again, we can tell. Many artists use the same app for inspiration and help with tricky poses. However, pose tool models are not meant to be traced. They're basic 3D models - they're not terribly correct in terms of anatomy, but I doubt you care. If possible, these look even worse than your previous attempts. They're bad. You're bad.
I'd support you if you actually tried. If you put in the hours and effort it takes to become a better artist. But you cheat time and time again. You have no coats in the game. Your work sucks as much today as it did when you first started posting it. And you've been at it for a while now.
You're the worst. And I love seeing you fail time and time again.
Wednesday, March 16, 2016
Possible Ageing Point Change?
It has been brought to my attention that some users have recently noted a potential change to the rate at which Ageing Points are found when waking horses.
I'm researching this now and will have my results finalized soon. I cannot say anything for certain, but it does look like Ageing Points have been made more scarce.
I'm researching this now and will have my results finalized soon. I cannot say anything for certain, but it does look like Ageing Points have been made more scarce.
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